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Proximity Activation
If an enemy unit passes within 1" of a unit
that has not activated, the unit may activate immediately. Suspend
all movement, completely resolve the proximity activated units
round and then when that is completed, continue with the movement
of the unit that triggered the proximity activation. This continues
back to the unit who started the action.
Restarting Activation
After resolving the actions of one round of activation,
roll initiative again to determine who starts the next round of
activations. In many miniatures games, winning Initiative
means that one side has a magic time advantage that allows them
to do things before the enemy can respond.
When a player wins Initiative and declares an
attack in Battlestorm, this represents two states of mind:
- The defender realizes there is a potential that he may be attacked
by a particular unit at this time.
- The attacker has correctly guessed where the defender is headed.
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